Category: mastering
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Setting your music up for success on streaming platforms can be overwhelming, but here are some things I’ve learned, and maybe they can help you, too. Updated: 11-June-2026
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I like the idea of console emulation plugins so that I can have the sound of a console in my DAW. It gives my tracks a more polished sound and implies I am using a hardware console which is more of a high-end mixing situation. Here are what I found console emulations are producing.
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Here’s a free (yes free) way to adjust your headphones when mixing and mastering so they are sonically neutral and you are getting unbiased results out of them.
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Here’s how to read a correlation meter and why it matters.
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Why do you often hear Rush’s “Tom Sawyer” played before rock concerts while you’re walking into the venue and they’re testing the sound system?
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I have found that I like a certain kind of music from a mastering and quality point of view, and I set out to determine why I like it based on several factors that I think could be relevant. I used the Youlean Loudness Meter to make the measurements. I took downloaded song files from…
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Using a reference track when mastering is a kind of standard practice, but it can be done much better with the wonderful EQ matching functions found on so many equalizer plugins. Here’s what I’ve tried and how it’s worked out for me. Last updated: 10-July-2023